Senior / Lead Programmer

Features of the role

  •  Be No Codes' Chief Coder! (Technically we should now be called 'Some Code')
  • Program modules of the game including design, implementation, de-bugging and building a documentation resource
  • Lead the technical development of our game projects and internal tools, guiding the existing code staff
  • Collaborate on the planning process with the Project Leads
  • Help build a solid code team going forward, and guide future hiring
  • Work from our Glasgow City Centre studio, with the main development team
  • Competitive Salary and perks

Requirements

  • At least one shipped title on PC or Console
  • Fluent C++ & C#
  • Experience with DX11
  • Experience with Unity